What Makes a Character Memorable to You?

May 16, 2016

Pathfinder-Month-2

Just wondering what you think makes characters memorable: their “build,” or how you play them in game?

For myself, I think most of the time what a character does in game makes them far more memorable than their collection of feats, skills and abilities.

Long Winter Campaign is…Go?

May 7, 2016

11949465_10153584457486764_8978204293105006346_n

Looks like I might finally have a chance to run the Long Winter Campaign in a couple of weeks.  Now it’s time to drill down from high-level concepts and ideas to specific content.

I will, of course, post campaign updates here, for those who are interested.  Cheers.

Edit:  Never mind.  Looks like the Long Winter campaign will have to wait a little longer.:)

PFBB Bestiary – Remorhaz and Yeti

April 29, 2016
Remorhaz_by_BenWootten

By Ben Wootten, used without permission

 

I figured the Long Winter Campaign could use a couple of new, icy monsters.  So I present Beginner Box conversions for the Remorhaz and the Yeti.

Please let me know if you have any questions or notice any errors.  Cheers!

PFBB House Rule – Aid Another

April 6, 2016

preview_alchemy

Those of you familiar with Pathfinder core recall that there is a rule for aiding another character during a skill check.  Pathfinder Beginner Box has no such rule.  This provides an opportunity to add a simple house rule that borrows from 5th Edition without affecting any other part of your BB experience.

Simply, when one character aids another during a skill check, the player making the skill check rolls two d20s and uses the higher result (in 5E this is called Advantage).  In order to aid another, the character must be trained in the skill in question.  Of course, there may be particular circumstances in which aiding another during a skill check is either impossible or highly impractical (at the GM’s discretion).

Cheers.

Castle Crom

April 1, 2016

Sorry I haven’t posted much lately.  March just kind of got away from me, and next thing you know it’s April.

So, just throwing around an idea here for a Swords & Wizardry campaign: Castle Crom.

The Rules

swwhiteboxrpg

Some of this…

 

whitestarrpg

…and a dash of that…

The Monster Manuals

fiendfolio

Just for something different.

 

deitiesanddemigods

Definitely the version with Cthulu Mythos.

 

teratictome

And this, because I’ve never used it before and it has some creepy monsters in it.

 

 

And the Map

remastered_demonlord_map_complete

From a game called Demonlord.  No idea where I found this version, but I thought it looked cool.

Cheers.

PFBB Expanded Deities

March 1, 2016

Kyra - Cleric

Here’s the Expanded Deities for the Pathfinder Beginner Box.  What I’ve done is take the four deities presented in the BB and add five additional ones, making 9 in all (and one deity for each alignment).

As much as possible I’ve tried to avoid duplicating abilities and spells.  Given the BB’s limited options, in some cases I had to cheat a bit with the holy weapons and bonus spells.

Technically the BB doesn’t allow PCs to be evilly aligned, so perhaps you can use the evil deities for NPCs, or change their alignments, or just ignore deity alignment altogether (as the BB seems to).

On a final note: GMs may want to use this document as a reference for creating their own deities, or allowing players to create their own deities.  Simply let your players pick two abilities they feel are appropriate for their deity (with GM approval, of course), and then a selection of appropriate bonus spells (one each of 1st, 2nd and 3rd level spells).

Please let me know if you have any questions, suggestions, etc.  Cheers.

Expanded Schools of Wizardry for PF Beginner Box

February 18, 2016

695_maxIf you’ve noticed, the PFBB doesn’t really go into schools of magic much, other than a handful of schools for the wizard.  But it doesn’t really classify each spell by its corresponding school the way the Core rules do.  So, that got me thinking a bit on a way to expand wizard schools of magic.

So, each of the core wizard schools are represented.  Also, each school grants a bonus spell for each spell level (instead of just a bonus 1st level spell, per the PFBB).  And since the BB doesn’t specifically list each spell’s school of magic, I set it up so that the player can simply pick six spells of their choice (two each from 1st, 2nd and 3rd level spells) to be the restricted spells they cannot prepare or cast.

Here it is:  PFBB Schools of Wizardry (PDF)

Sometime in the coming week, I’ll probably do a similar document expanding the deities for clerics.

Cheers!

Wizards Releases OD&D PDFs

January 26, 2016

od&dWizards recently released the 3 Little Brown Books from Original D&D as PDFs.  I take it these are the versions from the premium reprint they did a couple of years ago.  You can get them here, if you’re interested.

Presumably, the other supplements will also be released, in due course.  Personally, I hope this means they’ll release a PDF for Chainmail, as well.

Cheers!

The Revenant – Wilderness Campaign Inspiration

January 18, 2016

untitledI saw The Revenant today, which is a great film.  However, this post isn’t really a review of the movie.  Rather, the whole time I was watching the movie, I kept thinking “this is what a D&D wilderness hex crawl should be like.”

Replace the natives with orcs and goblins.  Replace beaver trapping with treasure hunting.  Replace bear attacks with owlbear attacks.  Place everything in the howling wilderness, weeks or even months away from anything remotely resembling civilization.  And give the players actual wilderness hazards to contend with: blizzards, rain storms, floods and the like.

I’m sure the old school grognards have probably been doing this all along, but I noticed in the hexcrawl games I’ve played (particularly Pathfinder), the grit of the wilderness seems to be missing.  Certainly, high level play takes a great deal of the sting out of the wilderness, what with teleportation and instantly summoned magic huts, and all that.  But even at lower levels, one rarely gets the sense of the isolation and majesty of the wide open wilderness.  Anyways, it’s something to think about for the next campaign.

If you’re looking for good inspiration for subjecting your PCs to starvation and exposure, The Revenant is a good place to start.  Cheers.

WotC Releases 5th Edition SRD & OGL

January 12, 2016

On the off chance you haven’t seen it elsewhere already, here’s the link:

They’re also offering something called “Dungeon Masters Guild.”  Not having really looked into it yet, it sounds like a way for people to sell 5E material through WotC.

So, I wonder if there’ll be a 5E version of Pathfinder?  Also, I wonder if the 5E OGL can be legally combined with the 3E OGL to, say, meld aspects of the PFBB and 5th Edition?

It’ll be interesting to see what third party publishers do with the 5E rules.

Cheers.


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