Archive for December, 2015

PFBB Bestiary – VAMPIRES!!!

December 31, 2015

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I thought I’d ring out the old year with some monsters…vampires, in point of fact.  I based the master vampire off of a level 5 wizard (evoker), applying the vampire template.  I’ve also BB-ified things quite a bit, so please forgive me if they aren’t exactly like PF core vampires.

Still, these BB versions of vampires are quite nasty, especially with their energy drain and dominate attacks.  A standard BB party, unprepared for vampires, could easily face a TPK.

Cheers, and Happy New Years!

Caves of Chaos – old school one-shot

December 22, 2015

Sunday I had the opportunity to run a one-shot session of the Caves of Chaos for a few friends.  I used no particular rule book or system, instead employing a hodge-podge of rules from OD&D, 3rd Edition and 5th Edition.

To jump-start the action, I printed out a bunch of 0-level DCC ‘funnel’ characters (using Purple Sorcerer’s character generator).  Each player controlled three 0-level peasants.  As you can imagine, the body count was quite high, but I let them replace losses right away so nobody was out of the action for long.

Bring out 'yer dead!

Bring out ‘yer dead!

By zerging the caves, they managed to clean out the goblin area, and most of the hobgoblin caves.  However, there were two near TPK’s (with lucky survivors running away when the situation was clearly hopeless).  One of the players also managed to antagonize a patrol from the keep, so you can chalk up 5 more keep guards (and a clever cover-up to avert suspicion, aided by most of the conspirators perishing the next day in one of those aforementioned near TPKs).

The amazing thing was, once the funnel characters managed to scavenge some decent weapons and armor, and the players employed some basic old school tactics, they did fairly well.  There was, of course, a dreadful sort of natural selection going on, with weak characters dying (or deliberately sacrificed) quickly, and hardier characters getting the better equipment.

I wouldn’t run a normal campaign like this, but for a one-off it was fine, and everyone said they had a good time.  What’s more, I may have gained a couple more converts for old school gaming goodness.  Cheers.

PFBB Bestiary – Bugbears & Ogre Magi

December 14, 2015

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Here’s another PFBB monster conversion: Bugbears and the formidable Ogre Mage.

I removed some of the Ogre Magi spell-like abilities, both to save some space and because I didn’t see them coming into use too often during a BB style game.  None-the-less, I left the monster at CR 8, for it’s Cone of Cold ability is dangerously lethal to a 5th level character (especially when combined with it’s innate fly and invisibility abilities, allowing for the perfect ambush!).

As usual, please let me know if you have any questions, suggestions, or notice any errors.  Cheers!

LWC – The Collegium Lacunae

December 11, 2015

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Tucked deep in the bowels of the Grimhau lies the most complete post-Cataclysmic library, belonging to the enigmatic Collegium Lacunae.  The Collegium is a collective of sages, scholars, priests and, primarily, wizards, dedicated to the preservation of knowledge, and the reversal of the Cataclysm.  In particular they prize magical knowledge, especially magical knowledge relating to the Cataclysm.  They are well known to pay in gold for any tome or manuscript, regardless of condition or subject matter.

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The Collegium itself comprises about a dozen members, half of whom are in residence at the Grimhau at any time.  The Collegium’s master is rumored to be an ancient elf, one who was old even when the colorless fire rained down upon the hapless Empire.  But the master has never been seen in public.  Indeed, only a few of the Collegium’s elite cadre have ever met the Master.

Don't let appearances fool you; these chains are enchanted.

Don’t let appearances fool you; these chains are enchanted.

Despite its secure location, and the additional protection of resolute dwarvish guards hired directly from the Grimhau itself, the Collegium’s library employs two additional safeguards: chains and curses.  All of the library’s hundreds of books are chained to walls and shelves.  The most valuable (and dangerous) of these tomes are chained in a secure vault, enchanted with various wards and curses.  Visitors must possess impeccable credentials to enter the library, and even then a hefty gold deposit is required, with guards in constant attendance.

Some members of the Collegium travel the Riverlands, tracking down leads to forgotten texts.  There are always at least two members, attended by servants and a formidable body of dwarvish guards.  They are known for carrying gold and silver with them, for the acquisition of books and the occasional magic item.  But make no mistake, attacking a Collegium expedition is no light undertaking.

The Collegium has been known to hire adventurers for more dangerous tasks (or, sometimes, require such services from adventurers requesting admittance to their library).  They are happy to perform minor favors for those who serve them well, including magical healing, the identification of magic items, and providing answers to obscure questions.


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