Posts Tagged ‘Dungeon Crawl Classics’

DCC/WH40K Mashup – The Grim Dark Future Funnel

March 30, 2017

wh40kpic

A few weeks ago I ran a one-shot mashup of Dungeon Crawl Classics and Warhammer 40K (ish), which I called the Grim Dark Future Funnel.  The players rolled up a series of WH40K(ish) themed Level-0 characters who set about exploring a space hulk for salvage, xeno-tech and ancient relics.  The players had a strict time limit (in real time) to explore the ship before the Imperium blew it to pieces.

Not having time to map this stuff out properly, instead I just measured out inches for movement and range, and used templates for certain weapons, like grenades and flamers.  I improvised terrain using blocks of Styrofoam and a few other bits.

I allowed replacement characters to teleport straight into the space hulk, but I required a Luck roll to make sure they didn’t accidentally materialize inside another object…or person.

Highlights include the players deciding that firing automatic weapons into melee combat was an acceptable thing, accounting for a high number of funnel character deaths.  And the mad scramble to exit the ship before it blew up.  A handful of characters were oh so close to getting off the ship, but didn’t quite make it (sorry guys 🙂 ).

Here’s a link to the rules I came up with.  For small templates, use about a 1.5″ diameter, for large templates use maybe a 2″ diameter, and for flamer templates use a 12″ rule.  I bought some cheap 6″ rulers to measure movement, which is perfect for most character’s movement.  Psychic attacks are made using an opposed Personality check vs. the defender’s Will save.

Out of the Vault – A Post-Atomic Funnel Crawl

August 25, 2016

Votf

Here’s a simple little funnel occupation table and an accompanying equipment table.  The idea is a Vault somewhere needs something and has to send a bunch of  expendable  citizens out to the wasteland to find it.  Death and hilarity ensues.

Mutant Crawl Classics Kickstarter – Last Call

July 16, 2016

mccb&w

The MCC Kickstarter is down to the last 3 days, so if you were thinking about jumping on the bandwagon, now’s the time.  The KS campaign has already cleared several stretch goals, plus there’s an add-on for the funky dice you need for DCC/MCC, as well.

dccsotss

I got the chance to play a little Dungeon Crawl Classics a few weeks ago, doing a 0-level funnel (Sailors of the Starless Sea).  The numerous charts for DCC had always been a turn-off for me, but I found in practice they weren’t so bad after all (for 0-level characters, at least).  Plus, the adventure just had a really cool, funky vibe to it: weird magic, non-traditional monsters, and lots of opportunities to get your 0-level funnel dudes killed off. 🙂  Alas, none of my characters survived, but I had a blast playing.

As I’m impatient for post-apocalyptic goodness, I’m already kicking around ideas for my own version of a DCC PA game, though it would be all-funnel, all the time.  I’m thinking 0-level wasterlanders with laser guns and atomic grenades.  Sure they can die fast, but they can also kill things fast.  Just don’t get too attached to your characters.

Cheers.

DCC Funnel Character Creator

June 19, 2012

Most of these guys will be dead soon. 😦

Just wanted to point out something I thought was kind of neat.  It’s an online ‘funnel’ character creator for Goodman Games Dungeon Crawl Classics RPG, by Purple Sorcerer Games.  I like that it’s super quick and easy to use, and it puts four novice characters on one sheet of paper.  I’m not much interested in DCC itself, but I almost want to build my own RPG just around this character generator.


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