Update on PFBB War!

The companion for PFBB Kingdoms is basically done, but on looking it over it seems to be a bit more complicated than I really like.  So, I think I’m going to give it another pass and post a more streamlined version of what I’ve been working on in a week or so.

While PFBB War! shares some terminology with the mass combat rules from the PF Ultimate Campaigns book, the actual mass combat system is quite different.  UC basically models mass combat on a more abstract version of individual combat.  PFBB War! will use more of a dice pool mechanic (think Axis & Allies), but the exact nature of this mechanic is what I’m having second thoughts on.

Anyways, I hope to have it finished in a week or two.  Let me know if you have any questions.

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